Welcome to World3403

A Database of Mental Anomalies

WARNING: If you hear a Lockdown happening, hide. They might notice you.

DREAMWALKERS

Out of the ordinary folklore creatures that reside in world 3403, most controlled by [REDACTED]

[dreamwalker #1] Hexapus

A 12 meter tall sex-legged octopus, violent, lives in the Neonburg City waters. Nobody has seen anything other than it's arms. Do not stand at the edge of the dock platform at the end of time. It will wake up, and it will not be happy. Mind controlled by [REDACTED]

[dreamwalker #2] Bonker

a man in a brown top hat and shoulder-length curly blonde hair. Small, white, glowing circles for eyes and a cheek-to-cheek toothy grin at all times. Trumpet music follows him everywhere. If his face appears out of the dark, DO NOT look into his "eyes." You will never look away.

[dreamwalker #3] The Eye of the Beholder

An eye the size of a 3-story house. The bottom half of the eye is its mouth, with shark-like teeth inside. Grabs onto surroundings and moves with 6 thin spider-like tentacles. Resides in Red River Canyon. It looks scary, but don't worry, you'll never reach it's mouth

[dreamwalker #4] Griim

A 7'9" tall figure in a black cloak with a large, gaping mouth and small, white circles for eyes. He will knock on your door, but DO NOT answer. You will be stuck there, shivering in his cold presence for eternity.

[dreamwalker #5] Baugum

A Anthropomorphic pink house cat with a brown sweater. Always dancing. Resides in Neonburg City. He will ask you to follow him. DON'T. He will push you into the void, and you will die a slow, painful death before having to restart.

[dreamwalker #6] the movement

A shadow. The shadow. Your shadow. My Shadow. [REDACTED] shadow?

[dreamwalker #7] Slowalk

Appears at first to be a speed limit sign. That is until it starts walking. It's legs are unnaturally long, and are similar to tree branches. If it chases you and your car, Do not speed up. In fact, do the opposite. You will thank me.

LOCATIONS

Places you can spawn into and travel around. You cannot leave your spawn location until you become loose.

[location #1] Neonburg City

A computer generated simulation of a city will no colors that aren't neon green, orange pink, blue, or purple. Withstand the headache and DO NOT fall asleep in the street. Has a generally kind population, except for Baugum. Surrounded by a wall of neon hills. Beyond those hills are the fields, which are unexplorable. The west-most house's backyard leads to the void. That is where Baugum lives. DO NOT follow him there. South is the City waters. Do not go onto the dock. If you do, do not look back. You will not see the city anymore.

[location #2] Red River Canyon

The aftermath of global capitalism and nuclear warfare. You start out on a wooden row-boat going down the blood red river. Is it actually blood? Who knows. Surrounding the river east and west are the dead plateaus. Nobody who has climbed over them have ever come back. The river is infinitely long and leads to the Eye of the Beholder.

[location #3] The Void

All I know is that it is extremely painful to enter the void, and it is equally as painful the 2nd, 3rd, 4th, and 5th times. I have never gone down more than that. Nothing but pitch-black emptiness. The only known entrance other than spawning there is through Baugums backyard. You feel like you're falling the whole time you're in there. Bonker can appear here, although the chances of that happening are 384,384,384 to 1.

[location #4] The Gym

An old warehouse that was repurposed as a fitness center. Main residing place of the movement. The longer you stay here, the easier it becomes for the movement to find you. 50,104 Rooms documented, probably more.

[location #5] The loway

A small backroad through an ever-dark forest. You are always in a car, and cannot get out of said car. Somebody will probably be in the car with you, but do not panic. They will help you if you let them. This is where you will find Slowalk. Drive carefully.

[location #6] The basement

Light Green carpet on the floor and all walls, low ceiling. Some children's toys and fine china, but DO NOT pick anything up. smarter, stronger, faster versions of the movement will come after you with crowbars, hammers, and swords. You do not stand a chance. Although, if you manage to defeat them, you will be free and put into a sunny summer evening of where you started, playing ball with your brother. Rooms get smaller and more detailed the further in you go. 121,412,120 rooms documented, definitely more.

PICTURES

WARNING: These images may cause discomfort. Viewer discretion advised.

BACKSTORY

In the 1970s, [REDACTED] died, and was reborn into my subconscious mind, 3 decades later. [REDACTED] built this world to punish me, or as I like to believe, to punish anyone he gets his grasps on. I'm sure there's more. I'm still not sure why punishment is necessary.

THEORIES

[theory #1] The Divine theory

God has chosen for a reason I cannot comprehend. Maybe my sins piled up too high, and I must be tortured before death every night. Although, I do not believe in God.

[theory #2] The Spite theory

God, or [REDACTED] hates me. So much so, that I must suffer their wrath infinite times more than they suffered mine. The only problem is, I have never made an enemy in my life.

[theory #3] The Virus theory

[REDACTED] is a virus that spreads into peoples brains and sickens them. I just happen to be the sickest of all. But, with no medical condition or disorder on record like this, this theory falls flat quickly.

[theory #4] The Experiment theory

When [REDACTED] died, a team of scientists and engineers came together to preserve his consciousness in a computer system. If this is the case, they either chose a really horrible person to preserve, or his consciousness got corrupted along the way. But, There is no documented experiments in any record I've come across.

ABOUT ME

I'm just a researcher documenting these phenomena. If you've found this site, you might be experiencing these dreams too. Contact me at My Email if you have information to share.

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